Percussion parts are encoded in **kern
spines, using a percussion
clef and markers to indicate unpitched or semipitched notes, as
well as interpretation or layout parameter control of notehead shapes.
Percussion clef
Use *clefX
for a percussion clef, with X
meaning unpitched.
If a number is given after X
, the clef will be centered on that line.
Staff lines
To set the number of lines for a staff, add the interpretation
*stria
at the start of the spine before any data (notes/rests),
adding the number of lines at the end of the interpretation.
Unpitched notes
The placement of notes on the staff is controlled by assigning pitch
names to the notes, and they will be positioned as if they were on
a treble-clef staff. If there is a single line on the staff, then
that is treated as the bottom line of the treble clef, and the notes
placed on this line have the “pitch” of e
.
Percussion notes must include R
to indicate that they are
unpitched. This is important for analysis purposes, so percussion-clef
notes without an R
qualification will be highlighted in red to indicate
a problem:
Partially pitched notes
If notes are not pitched, but also not fully unpitched, the marker
RR
can be used to indicate that a note is partially pitched. This
is useful for instruments such as tom-toms or rototoms
where the drums are pitched from low to high. In this case the
general pitch-height is useable for analysis rather than the notated
pitch.
Notehead shapes
Notehead shapes can be set either by layout parameters applied to individual notes, or a notehead shape interpretation that affects all notes after it in the music. Available notehead shapes:
shape | description |
---|---|
x | notehead shaped like an “x” |
plus | notehead shaped like a plus sign |
dia | notehead shaped like a diamond |
slash | slash chord notehead shape |
solid | notehead shape of quarter notes and shorter |
open | notehead shaped like a half note |
whole | notehead shaped like a whole-note |
regular | regular notehead shape |
Layout parameter method
Add a note layout parameter immediately before the note with a “head” parameter set to the notehead shape:
Interpretation method
If the notehead shape does not change often, use the *head
interpretation:
Rests
Rests will usually be centered on staff lines:
Since rests are not pitched, there is no need to add R
markers that
are needed for unpitched sounding notes.
To move rests vertically, add the treble-clef pitch for the desired position
on the staff, where the lowest line of the percussion clef is e
:
Transposition
Unlike pitched notes, unpitched notes will not be transposed by the transpose filter:
Applying the filter transpose -t m3
to transpose the music up a minor third:
The final transposed data (compile filter with alt-c):
If you need to transpose unpitched notes, then temporarily remove the R
marker,
and then add it back after transposing the music. Use the shed filter to
convert R
into an unused signifier, such as Z
and then back again after
transposition as an easy method to force unpitched notes to transpose.
The filter -k -e 's/R/Z/g'
first changes all R
characters into
Z
in **kern
data (-k
means only process **kern
spines, and
only data tokens will be processed by default). Then the transpose
-t m3
filter transposes all notes up a minor third in both pitched
and previously unpitched notes. And finally shed -k -e 's/Z/R/g'
changes the Z
characters back into R
characters. Here is the
final data after unpitched note transposition:
Analysis considerations
If you want to do rhythmic analysis with data containing unpitched
notes, nothing special needs to be done to the music. However, for
pitch analysis with tools that are not aware of the R
marker,
first convert the R
into r
to make these notes appear as rests
in the data. This can be done easily with the shed filter:
Add the filter shed -ke 's/R/r/g'
to the data:
There is currently a bug in verovio that causes the notation to
not show if there is a beam containing only rests, so the filter
shed -s1 -e 's/[JLKk]//g'
needs to be added if you want to see
the rests (this is not otherwise necessary preparation for
input to analysis tools, and should be fixed in verovio in the
future). The -s1
option means to only apply the sed commands
to the first spine.
And after compiling the filter (with alt-c), the data has rests that were originally unpitched notes:
Percussion instrument codes
Percussion instruments can be categorized as such with the *ICidio
(idiophone) interpretation. Specific insturments:
Code | Name | MIDI key # |
---|---|---|
*Ibdrum |
bass drum (kit) | 35 |
*Icasts |
castanets | |
*Ipiatt |
cymbals | |
*Isdrum |
snare drum (kit) | 38 |
*Icrshc |
crash cymbal (kit) | 49/57 |
*Igong |
gong | |
*Imarac |
maracas | 70 |
*Iridec |
ride cymbal (kit) | 51/59 |
*Ispshc |
splash cymbal (kit) | 55 |
*Itabla |
tabla | |
*Itambn |
tambourine | 54 |
*Itom |
tom-tom drum | 41/43/45/47/48/50 |
*Itrngl |
triangle | 81/80 |